this post was submitted on 02 Aug 2023
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[โ€“] [email protected] 2 points 1 year ago (1 children)

I didn't get to play II and III until much later due to the lack of international release, but while I enjoyed the "training" system I do kinda agree with fixed roles. The hybrid model of the future games where characters has abilities but could learn all spells kinda kinda made magic in general less unique, though I like how FFVII did it with materia

[โ€“] InverseParallax 1 points 1 year ago

Ff7 is above reproach, because each character still had their own traits outside material, even if they weren't much, ie cloud had strength, Cait sith had hp, Vincent had guns and was a fucking nightmare.

But 4 really nailed it in my heart, because otherwise rydia will nuke you.