this post was submitted on 31 Jul 2023
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Baldur's Gate 3
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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)
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I kind of like the idea of "this person can be a liability if you let them talk to people". D:OS 2 did something like that where party members would ask to take over the conversation and do whatever they wanted with it, and I thought it definitely added to the immersion. I definitely don't think allowing you to magically control who's party to a conversation is an improvement over letting it happen organically.
Even ignoring the story element, from a pure gameplay perspective, I don't think getting a bad speaker trapped into a conversation is really different from having a glass cannon type character get caught out and killed because they can't take damage. It's part of your party construction.