this post was submitted on 30 Jul 2023
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I have to agree with all of these, although I've not played Stellaris so can't comment on that one. I think EU4 and HOI4 particularly become difficult thanks to the sheer number of mechanics added by DLC. I've been playing EU with a couple of friends recently and it took us until the mid 1700s to learn about the slacken recruitment standards mechanics (we're on 1.33, so before it got nerfed in 1.34 and changed completely in 1.35). To us it just seemed like the AI had unlimited manpower.
I think one of the important things about V2 is actually just knowing what you can ignore. Like you really don't need to look at the prices of individual goods 98% of the time unless you're doing some serious power gaming. It's okay to let your capitalists build crappy factories that will go bankrupt so long as it's not you paying for it.