Clash of Clans
Welcome to /c/ClashOfClans!
This is a community dedicated to the game developed by Supercell called Clash of Clans. In here, you can discuss strategies, share army compositions, discuss base layouts, showcase your epic attacks, search and recruit for clans, and stay up-to-date with the latest news and updates!
Download Links:
Community Rules - Click to expand
These rules are subject to change at any time with or without prior notice. Therefore, you should keep an eye for changes before you make a post or comment.
(last updated: 10th October 2023 - Rewording some rules, minor updates to existing rules and introduction of Rule 7; no actual change in how the community works than it already does)
- This community is a part of the Lemmy.world instance. You must follow its Code of Conduct (https://mastodon.world/about).
- Please keep all discussions in English. This makes communication and moderation much easier.
- Only post content that's appropriate to this community. Inappropriate posts will be removed.
- NSFW content of any kind is not allowed in this community.
- Do not create duplicate posts or comments. Such duplicated content will be removed. This also includes spamming.
- Absolutely no discussion regarding politics are allowed. There are plenty of other places to voice your opinions, but fights regarding your political opinion is the last thing needed in this community.
- Keep all discussions civil and lighthearted.
- Do not promote harmful activities.
- Don't be a bigot.
- Hate speech, harassment or discrimination based on one's race, ethnicity, gender, sexuality, religion, beliefs or any other identity is strictly disallowed. Everyone is welcome and encouraged to discuss in this community.
- The moderators retain the right to remove any post or comment and ban users/bots that do not necessarily violate these rules if deemed necessary.
- At last, use common sense. If you think you shouldn't say something to a person in real life, then don't say it here.
/c/ClashOfClans is not an official community. This is a fan-made community.
view the rest of the comments
Recommending a particular strategy is hard, because there isn't really a single META attack strategy at TH13. You have a lot of options which are good against certain bases and not very good against others, and other options that will always get you two stars on your attacks when executed properly but often don't go the distance for 3, etc, etc.
At TH13 doing attacks in stages gets even more important - this somewhat starts at TH11 where dropping some troops early will get some damage in before the eagle artillery starts wailing on you, but picks up at TH13 now that the town hall is even stronger with inferno beams and drops a more explosive bomb wjen it dies. You either need to use your warden ability to counter this bomb, or not funnel all your troops straight into the town hall.
Running a side attack while defenses are distracted by the main attack or by a tank starts getting more important too. Scattershots can completely wreck certain armies, and it makes a lot of sense to distract their attention away from certain group of troops while they're approaching. Yeah yeah, you can use a freeze spell for this too or use an invisibility spell, but if you have the troop space in your army, you'll save an all important spell slot for something else more useful - maybe freezing an inferno or having space to use a rage or jump or clone or poison spell or something. For this reason, the old rule of "Never mix ground and air troops" starts to break down as well - if you can distract all the high damage splash defenses with one kind of troop, the other can zoom in untouched.
Here's some more specific ideas against a few kinds of bases:
Ring bases - you'll know a ring base when you see it. The inner core always has the town hall, and probably an eagle artillery too. Dragbats can pick these apart, especially if the infernos are set on single target mode. Often the wizard towers and maybe even the scattershots are on a more outer ring. Drop the dragons early - then drop the bats on one side or the other (not both) of that group so they go around the ring in a clump. Use balloons to distract the wizard towers or Scattershots as the bats are approaching them.
Town Hall and Eagle Artillery in opposite corners - A lot of times you can use a super queen attack with healers on these. Drop the queen and the healers on the corner with the Eagle Artillery - not the side with the town hall. Use some giants and bowlers and wizards and wall breakers as needed to funnel for the siren and path her towards the Eagle Artillery. Once that's gone, drop your main attack to either the right or left side of the Eagle Artillery - since the archer queen took that corner out, everything will path towards the middle and towards the far corner with the town hall. Mass witch attacks are reasonably easy to execute with these, although you can use lots of other comps here too - in witch attacks it helps to take either one or two sets of 4 earthquake spells, and maybe even a wall wrecker too, just to make sure you hit the town hall on the other side. Something I've seen a lot with these kinds of bases is to add an extra stage at the beginning where you drop a battle blimp with super wizards inside on the corner with the eagle artillery, get the wizards dropped in the middle of the base, use spells to make them invisible and rage them, and then do your super queen stuff - if the middle of the base is gone the rest of your army will stay together going to the town hall, and then you just use the GW ability to counteract the bomb.
Wow, amazing reply. I will do some exploring with these options and see which i can find works for me at my trophy range