this post was submitted on 20 Jul 2023
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Deep Rock Galactic

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Rock and stone!

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So, finally decided to pick the game up recently, and really enjoying it. But, I do have to admit, I'm a little rusty with shooters in general, and the scout role is pretty chaotic sometimes.

Anyone have advice/tips/reliable guides they prefer for the scout class specifically?

What kinds of things do scouts do, especially newbie ones, that kinda bug you? What are the things a really good scout does that marks them as a really good scout?

So far, I find myself focusing kinda heavily on combat just because it's an obvious thing I can do, and zipping behind a bug to blast it in the ass with a shotgun is really fun. I assume that's not really my #1 job though. I keep our cave lit up pretty reliably, but should I be doing more ... actual scouting I assume?

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[–] drill_and_grill 2 points 1 year ago

I like the AR a little better for dealing with swarms of grunts, but all of the builds feel kind of the same to me. It's boring but reliable.

The semi-auto can deal with grunts pretty well with the hipster overclock, and it's a good sniper too. You can change the build to be more based on quick shots or more based on focus shots. It's a fun weapon worth toying around with.

I've never found a build I liked for the Drak plasma carbine though. It always seems like a very weak weapon with high ammo consumption.

Play at whatever Hazard you're having fun with! I played the game on Haz 3 for a long time because it had a good balance of fighting and objectives.

Rock and stone!