this post was submitted on 07 Mar 2025
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Linux Gaming
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Sorry, I'm confused on what the question is here. Is it just that a Windows developed game doesn't perform as well on another platform that isn't Windows?
With Proton it should perform just as well, or better than on Windows.
There are some pieces missing (NTSYNC, Wayland HDR protocols, etc) but there has been significant progress is Wine/Proton.
It's far more likely that there is a configuration issue or old software version than it simply being a "Oh, of course it works worse because that's Windows software" situation.
Exactly! It should, from what I heard Wine/Proton/Mesa developers strive to keep performance as close as possible to native or if possible even surpass it. So every time game doesn't run as well on Wine like it does on Windows there is something that can be improved.
I don't know anything about programming GPU drivers but I want to help with debugging as much as I can.
That is a myth. There are all kinds of reasons why this may not be the case, but I won't get into that. Let me just dispell that myth though.
The performance difference is way to big, and a weird CPU behavior. Most games run with very minimal performance impact on Linux. Some games can even run better on Linux than on Windows and I'm not talking about native versions. Most developers don't care about Linux at all.
Currently 100% of my gaming is done on Linux. I only switch to Windows partition to test, compare and diagnose issues with Proton/Wine.