this post was submitted on 04 Mar 2025
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[–] Tattorack 7 points 5 days ago (2 children)

They don't want people to play their old games either. Nintendo creates an artificial scarcity by only occasionally releasing older titles to their newer consoles, despite that those older titles are quite literally running on emulators... Emulators that use a lot of the open source code the community they hate has created.

[–] _sideffect 1 points 3 days ago (1 children)

Last I checked, no company wants any of their games to be played for free.

[–] Tattorack 2 points 2 days ago* (last edited 2 days ago) (1 children)

And yet there's an incredibly high demand for playing old Nintendo games. When Nintendo occasionally sells emulated old games on newer consoles, they tend to sell pretty well. The NES and the SNES mini were much sought after and best-sellers.

So imagine if Nintendo offers the games in their entire retro library (that they are licensed to offer) with an official emulator for people to buy. That would evaporate the piracy of retro Nintendo games pretty quickly.

However, Nintendo doesn't want that. They like completely manufactured, artificial scarcity. And so there's piracy. A lot of piracy.

[–] _sideffect 1 points 2 days ago (1 children)

Sure, but that still doesn't address what I said. No company wants their IPs stolen.

[–] Tattorack 1 points 1 day ago (1 children)

It does. Piracy is a service issue. The games exist. They're easy to emulate. Company tries to pull off artificial scarcity. Players become pirates

[–] _sideffect 1 points 1 day ago (1 children)

This original post was about ryujinx, a switch emulator.

There's no scarcity at all for switch games.

[–] Tattorack 1 points 23 hours ago

Nintendo hates all emulators. Ryujinx is just another one on their chopping block.

[–] [email protected] 2 points 4 days ago (1 children)

Emulators that use a lot of the open source code the community they hate has created.

Do you have a source for this claim?

[–] Tattorack 3 points 4 days ago

I might. Was quite a number of years ago when this was a hot topic on GBATemp when someone looked at the code of the NES mini.