this post was submitted on 25 Feb 2025
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[–] [email protected] 9 points 16 hours ago* (last edited 16 hours ago) (1 children)

Code is also part of Steam's required AI disclosure form , so I think it should be filtered as well

[–] kameecoding 1 points 12 hours ago (2 children)

Depending on how that's implemented, that's quite stupid, I use copilot a lot at work, it's really good at guessing what you want to put on the line once you start typing it, does that count as AI generated?

What if I want a simple sort function but don't want to google for the 50th time when I am supposed to return -1 and when 1.

Copilot is a great productivity tool not much else, what's next, let's disclose if you used and IDE instead of just the built in windows Notepad?

[–] [email protected] 3 points 8 hours ago (1 children)

I think the point is that game development is a tough career and hard to get into. By using AI tools and making your work more efficient, you are reducing the demand for developers and therefore impacting people's careers.

I personally don't buy into it. I think AI is just a tool and it can be used well to streamline the process of making a game or it can help to pump out shovelware. I think filtering out games that use AI generated content is not the right solution but also think that people being informed and able to make their own choices is a positive thing in general.

[–] kameecoding 1 points 48 minutes ago

AI generated content sure, AI generated code is a different thing, which is my point

[–] [email protected] -5 points 12 hours ago (1 children)

Thank you! I want more AI in my games please! No more content limitations or dialogue trees! Make living worlds where I can actually talk to characters! Luddites can go fly a kite if they don't like it.

[–] [email protected] 4 points 3 hours ago

Using AI to aid in development ≠ AI in games.