this post was submitted on 20 Feb 2025
26 points (79.5% liked)

PC Gaming

9561 readers
2500 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] redhorsejacket 8 points 1 day ago* (last edited 1 day ago)

It's a holdover from the early days of Rainbow Six would be my guess. You had like a dozen or so operatives with mild differentiations in stats and traits. Each guy had a "service record" of sorts, which gave a little more context for what was, in essence, the games' lives system. If I remember right, some of these names were either pulled from or incorporated into the Tom Clancy Universe of novels and adaptations. It was a practically free way to inject some story and character into games that were pretty light on those details otherwise.

Of course, modern Rainbow Six has no need for these things, but inertia is a bitch, and you can be sure some grognards would piss and moan about a "feature" being removed if they stopped including these details.