this post was submitted on 11 Feb 2025
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Commander
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Commander format discussion
Also called EDH or Elder Dragon Highlander, Commander is Magic's most popular format and all about picking your hero and building a deck around them. In this casual, multiplayer format, you choose a legendary creature to serve as your commander and build the rest of your 100 card deck around their color identity and unique abilities. Players are only allowed one of each card in their deck, with the exception of basic lands, but they can use cards from throughout Magic's history.
Commander combines the command zone, color identity, singleton deckbuilding, multiplayer strategies, and the entire MtG cardpool for one of the most exciting and fresh ways to play.
Read more at Commander's official website.
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Rule 0 still exists. This is meant to help give a quick distinction for playing in "untrusted groups" where you don't know what other people consider a "7." You can state clearly that by the brackets, your deck is considered a 3, but also mention that it plays out more powerfully, like a 4.
For most players, this is a pretty helpful guide:
I know that most of my decks are 2s, or a 3 with 1-2 Game Changers. None that would really be 4s, but sometimes I can play them at a 4-level table and still luck out into a win.