this post was submitted on 24 Jan 2025
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[–] [email protected] 19 points 1 week ago (3 children)

I felt it was the other way around. 2016 was simple and effective. Eternal just kept throwing shit at you, especially at higher difficulties. I kept hoping the big battles would end so I could move on, but more monsters kept coming. And then they threw the Marauders at you which just didn't seem to fit in with the rest of the game because of how you have to fight them.

[–] [email protected] 13 points 1 week ago

I'm with you there. 2016 has a much better pacing and general feel. While both kinda feel like serious Sam, moving from one enemy arena to another, Eternal has a much stronger feeling that that's all you're doing. I also disliked the super limited ammo and being semi forced to change weapons for each enemy. All the parkouring and bar swinging didn't feel like it added "good variety" to the gameplay

[–] PhoreTwunny 4 points 1 week ago

The marauders are exactly why I stopped playing Eternal, didn't feel like DOOM at all anymore

[–] Renacles 3 points 1 week ago

I prefer the kind of game that I can master once I get used to it's mechanics so Eternal was perfect for me but I do understand the appeal of Doom 2016.

Battles in Eternal don't take too long if you know how to switch the right weapons to maximize your dps.