this post was submitted on 08 Jan 2025
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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).

Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.

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Look, I'm a Debian user for 15 years, I've worked in F/OSS for a long time, can take care of myself.

But I'm always on a lookout for distros that might be good fit for other people in my non-tech vicinity, like siblings, nieces, nephews... I'm imagining some distro which is easy for gaming but can also be used for normal school, work, etc. related stuff. And yeah, also not too painful to maintain.

(Well, less painful than Windows which honestly is not a high bar nowadays... but don't listen to me, all tried in past years was to install Minecraft from the MS store... The wound is still healing.)

I have Steam Deck and I like how it works: gaming first, desktop easily accessible. But I only really use it for gaming.

So I learned about Bazzite, but from their description on their main site I'm not very wise:

The next generation of Linux gaming [Powered by Fedora and Universal Blue] Bazzite is a cloud native image built upon Fedora Atomic Desktops that brings the best of Linux gaming to all of your devices - including your favorite handheld.

Filtering out the buzzwords, "cloud native image" stands out to me, but that's weird, doesn't it mean that I'll be running my system on someone else's computer?

Funnily enough, I scrolled a bit and there's a news section with a perfectly titled article: "WTF is Cloud Native and what is all this".

But that just leads to some announcements of someone (apparently important in the community) talking about some superb community milestone and being funny about his dog. To be fair, despite the title, the announcement is not directed towards people like me, it's more towards the community, who obviously already knows.

Amongst the cruft, the most "relevant" part seems to be this:

This is the simplest definition of cloud native: One common way to linux, based around container technology. Server on any cloud provider, bare metal, a desktop, an HTPC, a handheld, and your gaming rig. It’s all the same thing, Linux.

But wait, all I want to run is a "normal" PC with a Linux distro. I don't necessarily need it to be a "traditional" distro but what I don't want is to have it running, or heavily integrated in some proprietary-ish cloud.

So how does this work? Am I missing something?

(Or are my red flags real: that all of this is just to make a lot of promises and get some VC-funding?)

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[–] dustyData 26 points 1 week ago* (last edited 1 week ago) (6 children)

The buzz word is not aimed at the regular gaming nerd. It is aimed at gaming nerds who are also developers. Universal blue, the project behind Bazzite, Bluefin, and Aurora, aims to market to developers to use their systems first, on the basis of the tech backend. So then they make the cool FOSS things that the nerd public can use. Cloud native just means that something is engineered and made to make use of the container based devops pipeline.

For example, an atomic immutable OS that is meant to be developed and distributed via the container infrastructure (this is what Universal Blue is). So, instead of working on making an OS the regular way, collecting packages and manually connecting and tidying up absolutely every puzzle piece so it fits together, then pushing it through the installer packaging wizard, etc. This OSs are made by taking an already existing distribution, in this case Fedora atomic distros (but this is by no means mandatory), then customizing some things. Like installing libraries, applications, firmware, kernels and drivers. Then putting it all into a container image, like you would do with a docker or a podman server image. This way, on the user side, they don't need to install the OS, instead they already have the minimal atomic system handling framework and just copy and boot into that OS image. This automates a lot of the efforts required for bundling and distributing an OS, and it makes new spins on existing distros really fast and efficient to make. It also means that users don't need to be tech savvy about stuff like directory hierarchies or package management, and updates, installs, upgrades can all be automated to the point of the user barely even noticing them.

On a similar note, these distros, as development workstations, are usually pre-configured to make use of a container based dev pipeline. Everything is flatpacks and development is handled all via docker, pods, etc. Keeping the system clean from the usual development clutter that sediments over time on a traditional development cycle. As a happy coincidence, this makes the dreaded “works on my machine” issue less prevalent, making support of software a tad easier.

[–] netvor 1 points 11 hours ago (3 children)

The buzz word is not aimed at the regular gaming nerd. It is aimed at gaming nerds who are also developers.

I'm a gaming nerd and a developer and I did not get it.

Lot of explanations in this thread seem to be: "we just use cloud spec for testing and deployment". That's absolutely fine.

But context matters a lot. If I open a main page of the project, I don't have my developer's hat on. I will assume that the main page is intended to describe the core value of the project. What the heck does "cloud native" mean? To a gamer? Pretty much nothing. (At best they will think you want to run their games like Google Sheets, I guess). To a SW engineer with 8 years of experience in distro QE? Pretty much nothing. It's the kind of lingo you hear on meeting with C-suites. (Before you go back to your office, sit down with your PO and tech lead and try to decrypt/guess what they want us to do.) I mean, seriously, who talks like that? I'm pretty sure it's neither SW engineers nor gamers.

Don't get me wrong, I appreciate your explanation, it's really well written. Given what I've learned from this thread, Bazzite seems like worth trying out.

Just the marketing seems weird. I mean, the whole reason I even found the page is because I'm someone who cares about whose SW I'm using and how it's ran and maintained. And I do understand tech. Tossing around meaningless terms at me is not going to make me feel a lot of trust...

[–] dustyData 1 points 11 hours ago* (last edited 10 hours ago) (1 children)

I'm sorry, but it is a software engineering term. Maybe not from the area you are familiar with, but cloud native was the raging buzzword…about 10 years ago on the server side. Now it's just a standard way to develop software and it's part of the common parlance. It is the philosophical background, if you will, of snaps, flatpaks, kubernetes, docker, pods. I mean, the entire business model of AWS and dozens of cloud providers, data centers, mass hosting solutions, saas, etc. is based on the cloud native idea. You use the term and everyone in the room knows exactly which principles and development pipeline you'll use.

Just like all language, it is just a shortcut to convey a complex meaning. Like, I don't know what distro QE stands for. But that's not my area of expertise. I bet there's a good reason it is abbreviated and that you use it on your résumé. It might convey something to a recruiter or not, about what your general expertise and skills could be. Same here, it's just a term that describes the important and distinctive part of the project. Because for everything else there's nothing out of the ordinary on bazzite, not even the gaming stuff. The makers don't even like to call it a distro because they use other people's distros. What's unique is the delivery pipeline and the config, and that sounds even worse, marketing wise. I'll share you some interviews later.

This is an interview with Jorge, who was around here on the thread earlier answering questions.

And here's an interview on the fedora podcast with bazzite makers.

[–] netvor 1 points 10 hours ago (1 children)

Thank you for the post, especially the interview links; I'll check them out.

I’m sorry, but it is a software engineering term. Maybe not from the area you are familiar with, but cloud native was the raging buzzword…about 10 years ago

I guess my point would be the same, but conclusion is the opposite. Yes, I've heard "cloud native" tons of times, but that is the problem with buzzwords: because they are overused (and often used a lot by people who don't really know what they are talking about), for many people like me, they lose meaning in that period. It's like "AI" nowadays, or "NFT" few years ago. The term loses its specificity (if it ever had one), and collects all the "bad smell" from people overusing -- not just the term but sometimes also the methodology behind.

Honestly, for me rpm-ostree and Flatpak would be excellent terms to convey the architecture of Bazzite. I did have to go to here and to Wikipedia to learn that.

[–] dustyData 2 points 10 hours ago* (last edited 10 hours ago)

Yeah, that's absolutely valid. But you run into the same problems again, what the hell is an ostree? Would ask the average gamer. Even some newer changes to bootc will make rpm-ostree unnecessary in the future. Flatpaks are not mandatory even. You could run bluefin or bazzite entirely on appimages.

At least the term cloud native is standardized by the cloud native computing foundation, it has a long story, it's already known or familiar to a lot of people. And the most important, I think, it is technology agnostic. Even if docker dies and another tech takes its role, or if kubernets are replaced with something else, or even is rpm-ostren is no longer used, cloud native still means the same thing. As for bad smells, that's just language, words can mean many things at once, we just live with it.

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