this post was submitted on 17 Jan 2025
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[–] [email protected] 30 points 12 hours ago (2 children)

What I don't get is why emulator devs don't develop completely anonymously, you can't shut them down if you don't know who they are

[–] SkunkWorkz 28 points 11 hours ago* (last edited 11 hours ago) (2 children)

Okay but they still need to distribute it if they want others to use it. And you don’t reach a lot of people through sneakernet alone. Nintendo will just shut down every place the software gets distributed. Then no legitimate site wants to touch that with a ten yard stick.

[–] [email protected] 1 points 6 hours ago* (last edited 6 hours ago)

Torrent on an anon vps or .onion and tech savvy users spread it to the clearnet. I think that's how drm crackers do it.

[–] [email protected] 7 points 11 hours ago (2 children)

Selfhosted git on .onion or .i2p.

[–] [email protected] 13 points 8 hours ago

What percentage of the gamers that you know would just be able to find and download an emulator from a git repo hosted on .onion or .i2p?

For me, that's just me. None of my gamer buddies would put in that effort, they'd just buy a product or play a game from steam.

I think we're still a long way from privacy focused protocols being mainstream in the way the web has become in the last 15 years.

[–] [email protected] 3 points 8 hours ago

torzu currently does this, though iirc the development is slowing because it's a big time commitment

[–] [email protected] 7 points 10 hours ago (1 children)

@pipe01 @fne8w2ah part of the reward for developing is the recognition from others...

[–] [email protected] 3 points 9 hours ago

Online handles are still a thing. Most of these devs aren't known by their legal names in the gaming space at large anyway.