this post was submitted on 16 Jan 2025
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[–] [email protected] 222 points 1 day ago (43 children)

Nintendo 5 years from now: "After suing multiple fan projects and intimidating them to cease projects, Nintendo admits that they were just fan projects"

This is the company by the way that's behind on the times of technology. Like, how long did it take them to adopt broadband technology on their consoles? The Wii?

[–] [email protected] 108 points 1 day ago (10 children)

They killed Splatoon's grassroots Esport community thanks to them making a quick buck with splatoon 3, that promised a bunch of network functionality improvements that never materialized.

So now, a game that used to have multiple small but growing international tournaments now has nothing. Hell, they used to have tournaments on the main stage at PAX East.

[–] BlackSwordD2 8 points 1 day ago (1 children)

As one of the leaders in said community for the NA scene I wouldn't lay the blame entirely on Splat3. Things were slowing down before then and a lot of the old guard were hanging up their hats.

Networking left much to be desired, but we also started the grassroots on the Wii U after all.

[–] [email protected] 2 points 1 day ago (1 children)

Fair, I have connections to a few that were fairly serious during 2, most of which were in tournies, one of those never bought 3, but the rest gave it a shot.

The ripoff that is S3 seems to be nails in the proverbial coffin.

[–] BlackSwordD2 2 points 1 day ago

Yeah the transition between games was hard. 1 to 2 was ok-ish as there was excitement on the switch. 2 to 3 was rough as the average comp player was between high school and college aged which had less disposable income to get the game right away. Not to mention each time was a hard reset on both maps and equipment that slowly rolled out over time made getting cohesive teams extra hard..

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