this post was submitted on 16 Jan 2025
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[–] [email protected] 21 points 1 day ago (1 children)

I will argue that Witcher 3 did not have enough content for it's own world. Don't get me wrong, the content was great, but there's large swathes of emptiness inbetween. The devs tried to fill it with map markers that got repetitive very quickly (hello, random floating barrels).

IMO, downscaling the world to 75% size and reducing the amount of non-quest content would have made the game better.

[–] [email protected] 9 points 1 day ago (2 children)

The whole reason I burned out on W3 was trying to be completionist and doing all the map markers before moving to the next area.

[–] ApollosArrow 1 points 19 hours ago

This is honestly what also happened to me. I did not finish the DLC.

[–] [email protected] 5 points 1 day ago

Honestly I think these games need more points of interest that are not marked on the map whatsoever, and don't matter towards 100% completion.

I eventually went through the Witcher 3 post game and got every single marker but it was basically background work while I listened to audiobooks, I didn't come across anything interesting for hours. However I do acknowledge that those markers aren't necessary meant to be sought out, but stumbled upon.