this post was submitted on 08 Jan 2025
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This doesn't make any more sense than Windows phones made. They required way too many hardware resources and power to run a system that is designed to do a ton of things on a ton of different types of hardware. Handheld hardware needs specialized OS optimized for the platform and I doubt this will do that. It will likely have a ton of RAM and processing tied up in OS activities just like windows phones making everything slow and/or battery life really bad, but still not be able to run a lot of the stuff that would make this all worth it. Better to start with a more modular system like the base linux kernel and add only what is necessary than to start with the idea of supporting a ton of software and sacrificing the real purpose of the device (handheld gaming) to do it.
This holds true for other companies using windows on handhelds, but Microsoft has the windows source code. I think this means that there is potential for Microsoft to make a version of windows that really works efficiently, but they’d have to had learned their lesson from windows phones.
If that happens I'd be extremely surprised. They have been really against truly modularizing Windows because of the lack of documentation partly due to the push of "agile" methodologies mixing with top down feature pushes and the effort required to create something that would support Windows applications in a way that users would understand. There are also just too many applications out there that use too many features in unintended ways, including or especially their own.