this post was submitted on 08 Jan 2025
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i just didn't want to say 25 years ago and have someone 'um akshuly' me about when emulation started getting viable.
To be fair, I was using ultrahle, which was a very high level emulator targeting mario64 and specifically needing a GLIDE-supporting card. It did well enough on ocarina as (my understanding is that) it used the same graphics engine as Mario64 and therefore the same function calls... but there were many other games that wouldn't run at all.