this post was submitted on 09 Jan 2025
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[โ€“] [email protected] 12 points 2 weeks ago (2 children)

More like draw it with 0 polygons. The SNES used pixel sprites.

[โ€“] [email protected] 3 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

Ah, thought it was looking at N64 art ๐Ÿ˜Š But 1994 is a bit too soon for that.

[โ€“] [email protected] 5 points 2 weeks ago

Those are (I assume) the actual 3D models they used to make Donkey Kong Country, but of course they rendered them because the game itself was 2D. That trick looked pretty impressive for the time, kinda "I can't believe it's not 3D".

If you want a much later, much less impressive result of such a technique, look at Fire Emblem : Shadow Dragon on the DS. They clearly did unit art with rendered 3D animated models, slightly retouched. They mostly look dirty and, in a very uncanny valley way, the animations look weird, too fluid.

[โ€“] SkunkWorkz 1 points 2 weeks ago

Pixel sprites made in 3D software with polygons.