this post was submitted on 02 Jan 2025
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Windows games running better with Wine than on Windows has been a thing for at least 20 years, Proton (which is a fork of Wine, people tend to forget) didn't invent anything.
It's mainly DXVK and vkd3d-proton that enable this (projects associated with Valve and Proton). It was usually only native OGL games that performed better on old-school Wine; the wined3d translation layer has been hit and miss historically.
That's not to downplay the huge amount of work that has gone into Wine itself.