this post was submitted on 01 Jan 2025
16 points (86.4% liked)
DM Academy
726 readers
1 users here now
A community for discussion, questions, tools, or advice regarding being a Dungeon Master (or Game Master) for Dungeons and Dragons or RPG's in general
/c/DnD Network Communities
- Dungeons and Dragons
- Dungeons and Dragons - Art
- Dungeons and Dragons - Homebrew
- Dungeons and Dragons - Memes and Comics
- Dungeons and Dragons - AI
- Dungeons and Dragons - Looking for Group
Rules (Subject to Change)
- Be a Decent Human Being
- There are 4 types of posts here, Questions, Advice, Articles, and Tools; Stories belong in [email protected]
- DO NOT Downvote simple or beginner questions, this is a space for EVERYONE from beginners to advanced DMs
- No Piracy, this includes links to torrent sites, hosted content, streaming content, etc. Please see this post for details
- Zero tolerance for Racism/Sexism/Ableism/etc.
- No NSFW content
- Abide by the rules of lemmy.world
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I didn't do a full demonic possession but did a cursed item of Lolth which was very fun. The way I did it was each crit forced them to roll a doom die that is it hit a 1 the die decreased. As the die decreased the power of the item increased. Moreover the downsides and secretly how difficult it was to remove increased. So it started with a 1d10 and went down down to 1d4. They quit at 1d8. At lower die they got powers that would cause a roll of a doom dice which they could use at will.
This allows the players to dig their own grave as they use it more. Also the corruption starts slow and then ramps up more until it's a full fall. It was fun to give then agency.
I would give them a list of demonic powers some of which would give some corruption but they can use it as often as they like. Let them have agency as they corrupt themselves