this post was submitted on 31 Dec 2024
31 points (84.4% liked)
Satisfactory
1644 readers
123 users here now
The unofficial Lemmy community for Satisfactory, the factory-building and exploration game.
Useful Links:
Looking for Group?
@[email protected] started a dedicated server and welcomes Fediverse users, find out more by DMing them or joining this steam chat
Rules
- No bigotry - including racism, sexism, ableism, homophobia, transphobia, or xenophobia.
- Be respectful, especially when disagreeing. Everyone should feel welcome here.
- No NSFW content
- No ads/spamming
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Oh man. In my experience, they prefer to make sharp turns into the station rather than out of. However, there is a limit to how sharply they will turn into it.
They also don't seem to like to have the truck stops so close together. In the initial recording phase, it's very easy for the trucks to get confused as to which station you want it to stop at. I got around this by flipping one of the truck stops around so that they don't share the same lane.
Good luck with this endeavor. Truck routes are my least favorite way to get materials around. I wish they would have refined the recording process or at least made editing recorded routes easier in 1.0.
We did a liiiiiiittle bit of testing in creative, before committing to trying a whole truck-focused playthrough, but we didn't really dive into anything with adjacent stations. I'm fully expecting we'll have to adjust from what we learn, once things get going. But that, in itself" ought to be fun.