this post was submitted on 29 Dec 2024
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Greentext

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[–] [email protected] 37 points 4 days ago (8 children)
[–] [email protected] 46 points 4 days ago (7 children)

Probably from The Last of Us where you have to help a companion character reach a higher ledge which slows down gameplay.

[–] [email protected] 29 points 4 days ago (6 children)

But... That is a disguised loading screen. The ones everyone complained about as well. The game has to load the data at some point. So either it's completely being removed from the game via a screen or something like "boost me up" or crawling through the caves like in the new God of War.

[–] frunch 11 points 4 days ago (2 children)

It's funny to me that loading times are still the Achilles heel after all these years. Don't get me wrong--it makes sense. Games getting more graphically intense, larger worlds, online play etc, it all adds up. I always just thought that we'd finally see loading times become at least significantly shorter by now--and in scale with the size of the games, they likely have. I guess some things are simply as optimized as they're gonna get, can't just expect magic to happen and make that much computation instantly doable.

[–] [email protected] 15 points 4 days ago (1 children)

The loading times did get better! I think a lot of people who complain either forgot or never player old games on original hardware. I remember minutes long loading screens. What we have now is so much better than the past. Imaging playing a Dark Souls game and waiting 1 minute each time you got defeated. That was my experience with one segment in Dark Messiah of Might and Magic

[–] [email protected] 4 points 4 days ago

Exactly. I remember getting up to get a drink/pee during loading screens, and now I just get dehydrated.

[–] [email protected] 6 points 4 days ago

Solid state disc drives have definitely made load times much faster. Anyone who has played a PS4 game on PS5 can tell you this.

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