this post was submitted on 20 Dec 2024
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State of Decay is one of my guilty pleasure series. I know it's got its faults, but I keep going back to it once every couple years or so.
The standard difficulty just nails that dopamine cycle of grinding and reward, until you've got a thriving community that can hold off all threats until the resources in the map are totally depleted and it's time to move on.
I could probably get a bit better at the game and tackle the harder modes, but that would up the stress factor and make me more likely to put it back down faster.
I'm glad Microsoft is dropping their internal releases on competing platforms now, because otherwise I'd probably never play the upcoming third one as a Linux and PS5 player.
Its so addictive despite being incredibly simple. I wish more games had something like the "cycle". Even just the soft story aspects like with the final event being determined dynamically by your leader and other choices would be amazing