this post was submitted on 14 Dec 2024
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No Man's Sky
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Quite some time ago I had a bug with two planets overlapping.
It messes the gravity alright, for a while it was twitching between the two and, as often with that kind of glitch, I ended clipping through the ground into the void.
I've seen screenshots of this happening, but I haven't seen it first hand. I think that colliding planets are persistent? I.e. you can glyph to those planets later and they would still be colliding the same way? I should check it out sometime.
The gravity at this freighter was messed up as well, but the main effect is "less jetpack" (as opposed to more cowbell). It happened earlier at an ancient ruin, and it was worse, the ground was subjectively completely vertical, jetpack was useless, and there was a radioactive storm. I managed to dig out after fetching up against a hill, but no screenshot from that one.
As I understand it, the colliding planets let you jetpack fine, it just messes with where down is, allowing very long flight times like those gravity storms.
Yeah, I think I could still jetpack, but it was messy. It's been a while, and I didn't think of getting the glyphs.