this post was submitted on 12 Dec 2024
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The console business model of subsidized hardware and platform specific-exclusives is coming to an end.
Semiconductors costs have gone up and they will only continue to get even more expensive. At the same time, graphics are reaching a "good enough" phase, where marginal increases in fidelity require exponentially more processing power.
It also doesn't make financial sense to not eventually release games on PC (if not have a same day multi-platform release).