this post was submitted on 03 Dec 2024
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All (action)games I know of don't have real and proper surface collision detection, except some physics games. Just an example: If my Char hits something or someone the weapon goes straight through without any physical reaction, it just counts the damage I've done. Are there any games out there, in which physics are calculated correctly and taken into visual account?!

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[โ€“] [email protected] 2 points 1 week ago (1 children)

Thx for your answer. Sounds logic and plausible and I didn't thought about the effort for the actual physics calculations.

[โ€“] [email protected] 1 points 1 week ago

It wasn't for me, but I've heard that some people like Noita, which is built around granular physics interactions.

Oxygen Not Included was more my speed, but that's more about complex, larger systems (like fluid dynamics and heat) than collision.