this post was submitted on 24 Nov 2024
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xkcd

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Look, you can't complain about this after giving us so many scenarios involving N locked chests and M unlabeled keys.

https://explainxkcd.com/3015/

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[–] givesomefucks 9 points 5 days ago (1 children)

Xkcd is smart, so I'm likely missing something.

But a random 2 out of 10, just roll two d10s and call it a day.

[–] Mozingo 18 points 5 days ago (2 children)

2d10 would be used if each arrow had a 10% chance of being cursed. But that's not the case. There are 10 arrows, five are cursed, and 2 are selected. Therefore the first arrow would have a 5/10 chance of being cursed, while the second selection would have either a 4/9 or 5/9 chance of being cursed depending on whether or not the first arrow was cursed.

To solve this, requires using combinatorics. There are 10 choose 2 (45) ways to choose two arrows, of which there are 5 choose 2 (10) ways to choose 2 arrows that are non-cursed. This works out to be 2/9 odds to pull two safe arrows. Which means you need to get funkier with the dice.

[–] givesomefucks 1 points 5 days ago (1 children)

Therefore the first arrow would have a 5/10 chance of being cursed, while the second selection would have either a 4/9 or 5/9 chance of being cursed depending on whether or not the first arrow was cursed.

If they pulled one, checked if it was cursed, and then pulled another, you'd be right

But they pulled two out of ten at the same time.

So roll two d10s, and say odds are cursed and even would regular. And that's good enough.

I mean, maybe I'm missing something and I didn't spell it out exactly what I meant in the first comment, but that should be the exact same odds as the action.

[–] [email protected] 5 points 5 days ago (2 children)

But what if I roll 2 times 1? I can't pull arrow 1 twice!

[–] ClanOfTheOcho 3 points 5 days ago

Re-roll on a repeat

[–] givesomefucks -4 points 5 days ago (1 children)

Specific number doesn't matter.

We have a binary result: cursed or regular. You probably wouldn't lose anything by flipping a coin twice as long as the distribution of the arrows in the quiver is truly random.

Like, if you're looking closer than that, you might as well account for when the arrows were added to the quiver, if they were added at the same time, how much the quiver has been jostled. The line has to be drawn somewhere, which I think is literally the joke of the comic....

There's a very very simple solution but the DM is about to overthink and come up with the same result as the easy way, which they'll realize after taking the long way around.

I know I've lost a lot of time by thinking "it's worth being exact" and then I found out, no it really wasn't worth it.

[–] SwordInStone 4 points 5 days ago (1 children)

you will lose. the first arrow has 50% of being cursed the second 4/9 or 5/9.

[–] givesomefucks -4 points 5 days ago (1 children)

That is if he pulled two individually, one after another.

Not two at the same time.

The odds are two out of ten.

There is no simpler way to explain this, I'm sorry if it still isn't working

[–] SwordInStone 4 points 5 days ago

the odds of what exactly are 2/10?