this post was submitted on 16 Jul 2023
93 points (95.1% liked)

Dungeons and Dragons

10990 readers
1 users here now

A community for discussion of all things Dungeons and Dragons! This is the catch all community for anything relating to Dungeons and Dragons, though we encourage you to see out our Networked Communities listed below!

/c/DnD Network Communities

Other DnD and related Communities to follow*

DnD/RPG Podcasts

*Please Follow the rules of these individual communities, not all of them are strictly DnD related, but may be of interest to DnD Fans

Rules (Subject to Change)

Format: [Source Name] Article Title

founded 1 year ago
MODERATORS
 

Sometimes I can tell when my current DM fudges a roll to miss an attack or reduce damage. He has a tell in the specific way he pauses and breathes before announcing the roll, then tries to hurry to the next turn, which only seems to happen when someone is in a life-or-death scenario, but "luckily" survives.

Should I let him know he has a tell? Will it be less fun (or more stressful) for him if he knows I know?

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 21 points 1 year ago (7 children)

As a player, I make a point of telling my GMs that I dislike fudged rolls and I'd rather roll a new character than claim a false victory.

As a GM, I will always at session 0 tell my players that I don't fudge rolls and often prefer to make my GM rolls out in the open whenever there's a chance they could kill someone or end an encounter. My attitude is that when the players can see my rolls and I tell them in advance "if this is higher than X it'll hit so-and-so", we're all on the same side as we watch the roll play out.

IMO it's not the job of the GM to tilt the game system itself towards the players, but rather to balance encounters and challenges to be beatable, and then see what happens right alongside the players.

To answer your question, tell him if it affects your experience of the game. Don't let it ruin your fun in silence, no GM wants players to do that.

[–] MrMusAddict 12 points 1 year ago (2 children)

FYI to any GM who wants the best of both worlds; fudge the DC and roll out in the open. BBEG normally has a +9 to attack? Well, now he has a +2.

Still won't save people from any super high rolls, but at least you can (secretly) decrease the risk while keeping tensions and attentions high.

[–] [email protected] 4 points 1 year ago

@MrMusAddict @entropicdrift during our campaign for big rolls our DM rolls on the table I'm sure he BS'S some of the DC's but like hey it does help with the suspense

load more comments (1 replies)
load more comments (5 replies)