this post was submitted on 20 Nov 2024
190 points (99.0% liked)

PC Gaming

8770 readers
237 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] x00z 19 points 1 month ago (2 children)

Just to add a little insight to this; compiling shaders on your own machine is an absolute win in bandwidth and storage space.

[–] Aqarius 2 points 1 month ago (1 children)
[–] KoalaUnknown 2 points 1 month ago

Thats just UE5 being UE5.

[–] [email protected] -3 points 1 month ago (1 children)

Who on earth worries about bandwidth nowada.... Oh, them. Lol 😂

[–] x00z 6 points 1 month ago* (last edited 1 month ago) (2 children)

Not everybody has the money for good internet...

[–] [email protected] 4 points 1 month ago

That, and there are still many parts of the US that are underserved in internet access. I have a friend who lives ~15 minutes outside of a major city and, until recently, the whole family shared a flaky ~2Mbps connection. They begrudgingly adopted Starlink because that was the only decent option.