this post was submitted on 17 Nov 2024
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Really buggy at launch (not sure if it still is). "Pokemon with guns" is the least creative direction to take the concept. Devs reportedly don't know how to use any sort of SCM, a basic development tool
People say "Pokemon with guns" as if that was some kind of core gameplay. You can play through the game without ever using them. It's a small feature, that absolutely is there, but reducing the game to that is missing the forest for the trees.
It's an open world crafting base building game to enjoy with co-op, that has catchable creatures like Pokemon. There is no Pokemon game that fits this niche. The guns are not important to what the game is.
I would absolutely classify it as "core gameplay" given that it's the primary ranged weapon of both the playable character and most of the NPCs, past the crossbow. Saying "oh just ignore the stuff you don't like" is pretty dismissive of critique.
And don't get me wrong - mons with base building is a good idea, which is why I played it. But IMO palworld doesn't do much with it but put the two concepts together.
I'm not saying ignore it, it's a valid reason to not like the game, like any other subjective reason.
I'm saying calling the game "Pokemon with guns" is dismissive of what the game is. It's like calling Minecraft "Rust with animal husbandry", which completely misses what the game is about.