this post was submitted on 06 Nov 2024
59 points (98.4% liked)

PC Gaming

8568 readers
427 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[โ€“] [email protected] 6 points 1 week ago* (last edited 1 week ago) (1 children)

Intel's CEO says 'large' integrated GPUs are the way forward.

You didn't even have to click on the article it was in the preview text. And that's exactly what Intel has been doing with their 100 and 200 series CPUs (that's what they're called right?). The 140v that's in the lunar lake while not cleanly beating AMD's 890 is putting up a pretty good fight. And that's in the super hamstrung for power Lunar Lake CPUs, with Arcs horribly unoptimized silicon and drivers. https://www.youtube.com/watch?v=eg74aUQGdSg

If Intel can figure out how to slim down the silicon for battlemage to make it more efficient (space and power wise) then they could have some actual competition for AMD.

[โ€“] brucethemoose 2 points 1 week ago* (last edited 1 week ago)

I wouldn't call that "large."

Strix Halo (256 bit LPDDR5X, 40 AMD CUs) is where I'd start calling integrated graphics "large." Intel is going to remain a laughing stock in the gaming world without bigger designs than their little 128-bit IGPs.