this post was submitted on 28 Oct 2024
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[–] [email protected] 13 points 1 week ago (1 children)

Which begs the question, why use the IP in the first place?

It's especially weird because they just recently gave the green light for the Aleph One developers to release the originals on Steam, so it's probably more well-known now than ever before. Even though it's still relatively obscure, why do that now? It just doesn't make sense.

[–] [email protected] 12 points 1 week ago (1 children)

because "hurr durr it's an IP we own."

Same reason as why Bethesda slapped Prey on Arcane's spooky space station imsim. It doesn't need to make sense, the games don't need to be connected, the IP doesn't have to be popular, companies are just so adverse to a new IP that they would rather change everything about an old one.

[–] [email protected] 10 points 1 week ago (1 children)

Same reason as why Bethesda slapped Prey on Arcane’s spooky space station imsim

This was the weirdest choice. I actually dismissed the new Prey entirely for a very long time because I didn't enjoy the old one, when the new one was actually a very different, very good game.

[–] Renacles 2 points 1 week ago

It was forced on Arkane by Zenimax, the game was supposed to be called NeuroShock or something like that.