this post was submitted on 27 Oct 2024
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They could and sometimes make a relatively small amount of money, but it's more about trying to legally protect their trademarks/intellectual property as I understand it. These days I'd much rather support an indie dev over a shitty "AAA" company for sure, tired of them price gouging people for games that aren't even that good.
Right, "if they can access the old games still, we can't pay a understaffed 3rd party a pittance to slap a coat of paint on it and resell it at full price"
The AAA warning label is pretty much like the Enterprise warning label for other types of software.
They’re really in a bind though. Indie games are great because there are thousands of indie developers out there making games and we get to play any ones we want. All the indie games that fail don’t matter because we don’t need to pick the winner ahead of time.
AAA studios can’t operate this way because they can’t predict what will be a great game that everyone wants to play. The only leverage they have is that they can afford to hire a large team of artists to create all the graphics.
It’s really the same situation that Hollywood film studios are stuck in and the result is basically the same. Hollywood makes their MCU graphics extravaganzas and AAA studios makes their Call of Dutys.