this post was submitted on 15 Jul 2023
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Cataclysm: Dark Days Ahead
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Cataclysm: Dark Days Ahead
Cataclysm: Dark Days Ahead, or C:DDA, is an open source post-apocalyptic turn-based survival RPG that challenges players to not only survive, but battle a wide range of zombies and other terrifying creatures that threaten their lives. Newcomers are recommended to play the most recent stable release - 0.G - Gaiman
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- [email protected]
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- Hitchhiker's Guide
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- C:DDA Wiki ^Editors\ Welcome^
Other Projects
Cataclysm: Bright Nights
Fork of C:DDA with emphasis on combat, gameplay balance, and QoL
Cataclysm: Looming Darkness
Multiplayer rewrite by /u/stolencatkarma
WatchCDDA
Cataclysm: DDA SSH server by /u/r7st
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Could have killed them before they go hostile, i assume it was the game thinking you were killing unprovoked - like attacking before they went hostile as they are "neutral" while mugging you. I would pull out a weapon when they try to mug which tends to get them aggressive if they think they can take you and are brave enough.. there is a chance, that they run away but I havent seen that it a while.
The bionic character that I have would probably be sad for about 3 days after dissecting a couple of human bodies, usually 2 is the point when stimulants need to be used to get them out of "DX" state, maybe they get used to it too although every autopsy shows digust for doing it. A lot of the rarer mutagens need human samples and purifier - which is what removes mutagen effects to a human baseline.
For now I will refrain from talking from what I think is in the game without testing :) But just one question, when you're saying "neutral stance", do you mean the status next to the "monster" in the V menu? (Hostile/Ignoring/Tracking etc.) Or is it something else?
Yeah, i see it as a state of action. Like when they are running up to you and shopping through your stuff they are not in a hostile state, but if they see you pull out a weapon there should be a message saying something like Npc is hostile and then their map pip in the mini-map will turn red and they refuse to talk to you. Usually then they will start throwing stuff or shooting at you. In the heat of the moment I forgot there is more info with V, I think it should say hostile.
I usually let them take the first shot unless they have me at a disadvantage.
M.O. when I see an Npc: