this post was submitted on 23 Oct 2024
22 points (92.3% liked)
PC Gaming
8552 readers
993 users here now
For PC gaming news and discussion. PCGamingWiki
Rules:
- Be Respectful.
- No Spam or Porn.
- No Advertising.
- No Memes.
- No Tech Support.
- No questions about buying/building computers.
- No game suggestions, friend requests, surveys, or begging.
- No Let's Plays, streams, highlight reels/montages, random videos or shorts.
- No off-topic posts/comments.
- Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
And yet Fallout: London - a community-made singleplayer experience - just hit 1 million players. It feels like there's a huge mismatch between what many players want and what public game companies are chasing... they're all going after online MTX and completely discounting singleplayer because it makes less money overall.
It's pretty obvious that any creative endeavor that requires artistic influence will always be handicapped by our current economy.
As soon as all of these dev companies became large corporations, their mission changed from creating a fun, entertaining experience into producing the cheapest possible product they can get away with that will still sell and generate revenue.
Art requires risk and imperfections, but risk and imperfections are diametrically oppositional to the economic endeavor of generating the absolute most potential profit possible.
Unless AAA gaming has set requirements to qualify, it'll always exist. The bar will just move to what qualifies.