this post was submitted on 22 Oct 2024
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Hardware

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Note: the Ars Technica article links to a blogpost by Lydia Leong, a cloud computing analyst at Gartner, the URL seems to be broken. I believe they wanted to reference this blog post.

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[–] [email protected] 4 points 3 weeks ago* (last edited 3 weeks ago)

The two things I see people forget when crunching the numbers:

  1. Cloud is a recurring cost. So you have to factor TCO over the life of the application which realistically is gonna be greater than 6 years. In those 6 years usually you’ve deprecated you’re on-premise hardware in 3-5, so those last few years are gravy, whereas with Cloud you’ll be paying the same amount year after year

  2. Application sizing and density. Quite often people will break out workloads on the cloud to offer better “segmentation”, but you’re paying for that division. On premise you can better utilize your resources through sharing at the hypervisor level. Couple this with people not sizing their workloads correctly (or at all) and they end up wasting a lot of money

Cloud is good for rapid prototyping, or if you don’t have the resources to spend yourself, but if you have the size and means, on-premise will almost always win the cost argument.

ETA: Another factor that businesses liked was that Cloud was a OpEx spend vs on-premise hardware being a CapEx spend and it props up your EBITDA, but that doesn’t really matter much unless you’re looking at selling your company or are a highly traded public company, but a lot of them got sucked in with that view too.

(Source: I did these calculations and pointed it out to my leadership years ago and now am finally getting the “I told you so”)