this post was submitted on 06 Oct 2024
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Since the Pro was released, no 1st party PS4 title ran at 60fps.
Bwahahahaha! Wait, you're serious? Let me laugh even harder! 🤣🤣🤣 I've built my first own PC about 20 years ago and played PC about 10 years l.nger.
Ok, you clearly don't have any idea about game development. Different hardware on PC is an incredible bitch to develop for. That's where console development is way easier: you develop for one hardware configuration and can therefore optimize more effectively. That's why console games can look significantly better than PC games on equivalent hardware.
Making games run at 60fps is low priority compared to shooting a trailer with impressive graphics, which is which performance optimization has a relatively low priority on lower-end hardware.
It's not as easy as the customizable graphics settings for PC games.
"Oh no. Games weren't running at 60fps"
Tons of games weren't 60fps before the ps4 pro was ever released. That isn't leaving the ps4 behind.
Also. Woooow. You made your first pc 20 years ago. I'm like super impressed. Except I'm old. Older than you apparently. Or at least I started much earlier. Come back when your first pc had to have dip switches all over the motherboard and 4MB of ram was a whole lot. I was playing computer games in the 80's, noon.
But so what, really? That's a dumbass "flex" to try and make. "I've used a computer longer than you, so that means I know more". Like, seriously? That's what your little mind tries to go to? You're an idiot.
I wasn't trying to flex. Iwanted to correct your unfounded claim that I obviously wasn't a computer gamer.
That in turn is a bit in the realm of pot calling the kettle black.
My point was that console exclusive games are optimized mainly for the highest-end console for which they are developed. I don't know how to explain it much simpler.