this post was submitted on 02 Oct 2024
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Project Zomboid
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I have moved towards playing apocalypse to experience playing the "intended" experience as it stops the temptation to fiddle with settings that might give me an advantage
If I set the parameters, I end up feeling like I am cheating myself of the experience as I do tend to fiddle with settings to make stuff I am not too familiar with easier ( stuff like car maintainence and fuel supply)
Mods that I add is mainly cosmetic stuff like true actions, authentic Z, fillibuster for cars and stuff that expands the variety of loot for variety sake.
I like to live a survivor in the woods style, find a house and secure it and convert it in something that can support all my needs and from which I can plan out raids on the nearby town.
Unfortunately, doing that does limit myself as I end up playing Zomboid Valley and neglect zomboid genocide.
If I would modify, I feel the mod that allows a % of zomboids being runners keeps one on their toes, adjust expanded helicopter events to sometimes to keep the feel of life around, bite transmission with some time to "perform final rites" before succumbing, a 14 days zomboid respawn timer with a small respawn %, smaller bunching sizes so they spread out, a biofuel mod, skill increase speed x3 and 2 hour days.
Hopefully with .42 and beyond, it can open the doors for time-appropriate self sustainability with mods picking up where it might be missing.