this post was submitted on 13 Jul 2023
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AmigaART

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This is a community repo for saving cool vintage digital art. Magazine descriptions or history of the photo is strongly encouraged as well as the artists name. I know the community name is AmigaART but any vintage digital art is welcome.

Community Rules

If you know what it was created on then please post the system and or the software that it was created on. Restorations and tributes are very much welcome as well. Just be sure to cite the inspiration or the original source.

I was inspired to create this from RetroAhoy’s restoration of the 4 Byte Burger. A fantastic watch if you have 40 minutes to spare.

The community photo is his restoration of the 4 Byte Burger with some adjustments to match the photo of the photo of the screen done by myself.

The header is a photo I found on a forum of an award-winning pixel illustration from Ron Cobb named Skybox. It won 1st prize for illustration at the second annual PixelPaint competition, in 1990. PixelPaint is the program which was used to make this image which was the first full color paint application made for Macintosh around 1988.

The op had made some adjustments to the photo and had wrote out this description below for the photo. Thank you op if you ever read this.

“I really like how the image is a twist on the computer graphics concept of a “sky box”, turning it into a wonderfully surreal image juxtaposed over a naturalistic background.

I scoured the net and this was the best version of the image that I could find. You can see most of the pixels well, but unfortunately there is some .JPG distortion on the clouds. This is definitely pixel art, it’s just a high resolution image; you need to zoom in to see the building blocks.

I upscaled for clarity and converted to .PNG to prevent further degradation of the file.”

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Here is a super impressive piece of early pixel art - it’s ‘4 Byte Burger’, by Jack Haege. This image was printed in the September 1985 issue of Amiga World magazine. In order to reproduce the image in the magazine it had to be photographed from a computer monitor. The image was actually displayed sideways, and then the photograph was rotated for printing in the magazine; hence why the scan lines are vertical instead of horizontal.

In 1985, Commodore International hired several top-notch artists to create artwork using their new Amiga personal computer. Much of that artwork was printed in their magazine, Amiga World.

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[–] FlyingSquid 2 points 1 year ago (1 children)

Well how about that, I found it based on a vague memory. The animation isn't as good as I remember, just checking one of the videos out, but it's still really good and he has a fun sense of humor.

https://www.randelshofer.ch/animations/anims/eric_w_schwartz/Superbfrog3.anim.html

[–] Fuzzypyro 2 points 1 year ago (1 children)

That was pretty rad! Thanks for sharing. It kind of reminded me of that looney toons level in gex except pixel animation made on an Amiga. I checked out some of the gameplay. It seemed like it was a pretty fun play at the time on Amiga when a lot of games were quite slow paced.

[–] FlyingSquid 1 points 1 year ago

I'm looking at some of the others. They're a bit on the furry side of things, which is a bit uncomfortable, but he's so talented. Check out the animation on this one, it's really good: https://www.randelshofer.ch/animations/anims/eric_w_schwartz/Plight_of_The_Artist2.anim.html