this post was submitted on 12 Jul 2023
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People spend way to much time complaining about how games are not perfect in their eyes, instead of taking it at face value. They get literally outraged when a game doesn't function exactly how they want, instead of finding a game they actually enjoy.
Back in the day we'd just pick whatever looked cool at the store and hoped it was decent. People have the right to complain, but its gotten out of hand and modern gamers are whiney as all hell.
Edit: just want to clarify, I'm mainly refer to post launch and established games. If a game promises somthing and is released half baked, 100% people are in the right to complain.
Because modern games are expensive. And the hardware you need to run them are also expensive.
So if you buy a game, you expect it to work as advertised. When you're then presented with a buggy and glitchy mess, obviously you'll get angry.
Gamers didn't just become whiny, publishers became greedy and sloppy.
Imagine a trailer for a new movie. It looks cool. All the famous reviewers said it looked cool. So you pay to go see it at launch. And you're presented with one short action scene, followed by 2 hours of watching paint dry.
That's exactly what so many new modern, marketed games are like.
Games were more expensive in the 90s, when you take inflation into consideration.
Games now cost 3x as much. My pay hasn't increased 3x. So even with inflation. Games are more expensive now.
Games during the NES/SNES era were $50+. Are you saying games now cost $150+ dollars? Or are you just in a region where inflation/currency has made prices shift more than in the US?