this post was submitted on 19 Sep 2024
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[–] PP_BOY_ 67 points 3 months ago (23 children)

It's actually pretty crazy just how hard that game flopped. I would have always thought that a company like Sony could've just brute-forced such a big project to achieve some success (or at least break even), but 25,000 units sold is almost unheard of for a game as expensive as Concord.

[–] [email protected] 39 points 3 months ago* (last edited 3 months ago) (8 children)

I don't know how they expected to succeed without any marketing. I hadn't seen hide nor hair of this game, even on my PS5 (where they usually advertise the absolute hell out of a 1st party title like this), until the day it released.

Or how their game being just another hero shooter/moba crossover in a sea of such games would differentiate itself enough to warrant also costing $40 instead of being like its competition which is FREE.

[–] PopOfAfrica 2 points 3 months ago (1 children)

People keep saying thia, but there's really only 2 of any worth. Overwatch and Paladins.

Where is this ocean of games?

[–] [email protected] 13 points 3 months ago (1 children)

Smite. Apex Legends. Team Fortress 2. Valorant. Rainbow Six Siege.

And these are just the popular ones.

[–] HeyJoe 5 points 3 months ago (1 children)

I think The Finals is one as well?

[–] kn33 2 points 3 months ago

And Deadlock is taking off. It "launched" (if you can call it that) sometime between when Concord released and when Concord was retracted.

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