this post was submitted on 08 Jul 2023
14 points (100.0% liked)

Blender

2643 readers
4 users here now

A community for users of the awesome, open source, free, animation, modeling, procedural generating, sculpting, texturing, compositing, and rendering software; Blender.

Rules:

  1. Be nice
  2. Constructive Criticism only
  3. If a render is photo realistic, please provide a wireframe or clay render

founded 1 year ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 2 points 1 year ago

That's just how instancing works in blender. You put a geometry in the top socket and the geometry in the lower socket will be instanced on each of this geo's points. For instance (hehe) if you had piped in a cube instead of a single point, you'd have 4 lines on each of its verts but the cube would disappear. To get them both to show you'd have to draw another noodle from the instancer object and add it to the instance on points node with a join geometry node afterwards.