this post was submitted on 13 Sep 2024
39 points (100.0% liked)
rpg
3133 readers
8 users here now
This community is for meaningful discussions of tabletop/pen & paper RPGs
Rules (wip):
- Do not distribute pirate content
- Do not incite arguments/flamewars/gatekeeping.
- Do not submit video game content unless the game is based on a tabletop RPG property and is newsworthy.
- Image and video links MUST be TTRPG related and should be shared as self posts/text with context or discussion unless they fall under our specific case rules.
- Do not submit posts looking for players, groups or games.
- Do not advertise for livestreams
- Limit Self-promotions. Active members may promote their own content once per week. Crowdfunding posts are limited to one announcement and one reminder across all users.
- Comment respectfully. Refrain from personal attacks and discriminatory (racist, homophobic, transphobic, etc.) comments. Comments deemed abusive may be removed by moderators.
- No Zak S content.
- Off-Topic: Book trade, Boardgames, wargames, video games are generally off-topic.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I had something similar. It went like: No r?pe, no necrophilia, no needless child murdering, or other overly edgy shit. There is no debating this. I will immediately call you out and start a fight over that.
Never forbid Player vs Player, tho. As long as both sides were ok with that they could bash each others heads in. They constantly beat each other or kindled their clothes on. But miraculously never killed each other.
I see the Player vs Player more as a mindset than an actual fight between players.
Tension and fighting between players are fun and can lead to interesting character development, if there's a narrative reason for them to exist, and for as long as the players are okay with it.
What I forbid is, the mindset. The players are a team and they need to stay together, act together, and rely on each other. No splitting the party if it's not necessary, no fights over loot, no backstabbing, or anything of that sort. Everyone is entitled to have fun.
Player vs player? No deal.
Character vs character? Fair game, assuming everyone is in on it. The moment it turns into something personal, it gets stomped.
Couldnt agree more.
It is a roleplaying game after all. Conflict resolution can even be fun if the players are into it.
For longer campaings with a set group of friends we dont even start the campaing with "all PCs are friends". I just make them meet and tie their interests together so they kinda have to work together. Friendships develop over time.
But I would never, under any circumstance, allow for bullying or teasing even among characters.