this post was submitted on 28 Aug 2024
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Yes, but emulation is a very easy work around. There are even some open source emulators that allow commercial use without credit required and only require source code to stay open and post any changes made to the source code online. For most games, the default emulator will run like 90% of games perfectly fine and if proprietary code for porting to consoles is an issue, a compatibility layer can be written that isn't open source can work around that.
Whats I am saying is, its such a low effort thing to do that shows the company honors and values their legacy content.
I totally agree. I just don't have much expectations towards big publishers anymore, I guess. Not many approach the topic of remakes/remasters from the point of view of celebrating their history unfortunately. Heck, we had multiple instances of publishers removing the old versions from sale just to push people to the new one.
Low effort or not, companies (and many players to be honest) rarely care about their legacy.