this post was submitted on 19 Aug 2024
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Mechanical Keyboards
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I would also say they're (mostly) by no means bad. For me, keycaps get into the area of diminishing returns very quickly. If some iffy kerning on Caps Lock bothers someone that much, then they should do what they need to, but it's not hard for me to find sufficiently durable and attractive keycaps at a good price these days.
Also, while I try to avoid cloned novelties, I have fairly little sympathy for designers trying to assert some sort of moral claim to colorways, often colorways where they were already adapting existing vintage boards. By all means make as much money as you can from the channels who want to be first to market and work with you. Or sometimes, the only way to get a certain profile is to go through the vendors who own the molds; that's cool too.
Pink and green Enter keys, however, do not obligate anyone to pay GMK prices.
Completely agree. Also, fuck the artificial scarcity culture in mk. Why are DSA drifters a collector item, they're pretty but there's nothing that says only 500 of them must exist.
Had to look that one up myself. I can't think of anything in particular that would keep them from re-running it, unless it's maybe something to do with the licensed IP from the game? Also, DSA seems to be a bit out of fashion for the collectors, though it looks like TheKeyCompany already ran it once in KAT profile.
I support people working to get the stuff they like made for small runs, and understand that those runs will sort of necessarily be higher priced, based on the small number of companies willing and able to do community designs at reasonable minimum-order-quantities. There's still a point for me though, where the rewards and loyalty that are expected can feel a little naive, and that's all I'm saying. Hell, a lot of time it's not even the designers themselves (especially veteran designers), but rather gatekeepers within the broader hobbyist community.