this post was submitted on 12 Jul 2023
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My hot take: VR is an amazing technology, but it's no good for games - at least not the best majority of games we originally developed for flat screens.
We need to create entirely new styles of entertainment to fully use this medium, instead of modding existing titles or bolting on VR modes.
I think that it's good for flight sims.
Hardcore flightsimmers were putting together multi-monitor setups to do their thing well before VR goggles were around. They already had a bazillion controls, and trying to also handle head movement with the hands was a pain.
I didn't really get into Elite: Dangerous as a game, but when I did play it, I did appreciate how the aim was to create a really spectacular, immersive experience surrounding someome sitting in a chair, how the aim was probably the VR experience.
Do yourself the favor and play a racing sim with vr and a wheel. Its crazy how immerser you get, that does not work as well on flat screens.
What? VR is fantastic for games. At least for first person games.
I played the original Doom's hardest episode (Plutonia) entirely in a VR mod. It was fantastic.
Did you mean to reply to my comment? In a vr user myself and id agree with you, i was just pointing out, that for me, the most immersion happens when driving cars.
Oops no, sorry. Wrong comment, my bad.
because in the game you are also just sitting down.
I'm all for pushing the envelope and creating experiences that are only possible in VR, but I don't see how you could play a good VR FPS and come to the conclusion that VR isn't a good medium for playing this kind of game. I've gone back to flat screen FPS a few times over the last few years and I feel so disconnected from the game, VR has completely transformed gaming for me.