this post was submitted on 19 Aug 2024
216 points (97.8% liked)

Games

31812 readers
1385 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] -1 points 1 month ago (1 children)

Well you are right but I'm talking about the style and feel that one of those earlier pivot resident evils created. It plays the same as gears of war and all other cover shooters that followed. Sure third person existed but everything today plays in a way that series established.

[–] Dasus 1 points 1 month ago* (last edited 1 month ago)

So like the other person said, specific camera things in the genre, not the genre itself.

Which would be more accurate, since the genre existed for years pre-RE4