this post was submitted on 21 Jul 2024
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I liked Gensin Impact for the first few years, but last time I played it, that game was the worst example of this.
Teleport to location. Chat with npc for 5 minutes. Teleport to next location. Chat with another npc rehashing the first conversation for 5 minutes. Quick fight with trivial enemies. Teleport back to first npc Chat about random crap, slow walk to another npc, rehash the earlier conversation again, walk back to starting location, receive the most basic of rewards.
The game is 90% dialog of which very little is relevant or meaningful and none can be skipped. There is an auto advance option for conversations, but so many meaningless dialog prompts (with options are always the same semanticly) that it doesn't work.
Of course this is all by design as the real goal is to sell you characters, not play a game.
Yeah quests are pretty shit. But I think just the exploration and puzzle part is still good.