this post was submitted on 18 Jul 2024
26 points (86.1% liked)
Dungeons and Dragons
11120 readers
29 users here now
A community for discussion of all things Dungeons and Dragons! This is the catch all community for anything relating to Dungeons and Dragons, though we encourage you to see out our Networked Communities listed below!
/c/DnD Network Communities
- Dungeons and Dragons - Art
- DM Academy
- Dungeons and Dragons - Homebrew
- Dungeons and Dragons - Memes and Comics
- Dungeons and Dragons - AI
- Dungeons and Dragons - Looking for Group
Other DnD and related Communities to follow*
- Tabletop Miniatures
- RPG @lemmy.ml
- TTRPGs @lemmy.blahaj.zone
- Battlemaps
- Map Making
- Fantasy e.g. books stories, etc.
- Worldbuilding @ lemmy.world
- Worldbuilding @ lemmy.ml
- OSR
- OSR @lemm.ee
- Clacksmith
- RPG greentext
- Tyranny of Dragons
- DnD @lemmy.ca
- DnD [email protected]
DnD/RPG Podcasts
*Please Follow the rules of these individual communities, not all of them are strictly DnD related, but may be of interest to DnD Fans
Rules (Subject to Change)
- Be a Decent Human Being
- Credit OC content (self or otherwise)
- Posting news articles: include the source name and exact title from article
Format: [Source Name] Article Title
- Posts must have something to do with Dungeons and Dragons
- No Piracy, this includes links to torrent sites, hosted content, streaming content, etc. Please see this post for details
- Zero tolerance for Racism/Sexism/Ableism/etc.
- No NSFW content
- Abide by the rules of lemmy.world
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Thank you so much for your question! I've used this system myself for a while, most recently this past weekend, so it works well for me. Let's talk about two different levels: Session and Campaign.
For session prep, I make cards similar to the ones I showed on the video. Anything that makes logical sense to chunk, I create a card for it. They are likely encounters that will play out, locations that the PCs would be exploring, or info drops or reveals I want to provide. So if my WIP limit is 3, my players are exploring a cave (one card for the cave), they found an NPC they are interrogating (one card for info drop), I know I could possibly accommodate one scene split, say if a party member chooses to move to a different location (another card for that). But if more ideas come out all at once, it triggers me to finish a situation/card first, say the lore drop, so I can pull a new card.
For campaign planning, this is where the plot points would go. I have user stories for active quests. If my WIP limit is 3, then I don't start new story lines until I bring an existing one to a satisfying stopping point.
If possible, would you mind commenting on the video too? It really helps out a lot for fledgeling channels like mine.