this post was submitted on 27 Jun 2024
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[–] AsherahTheEnd 0 points 5 months ago* (last edited 5 months ago) (2 children)

It's in the ballpark of being almost as good as competent humans.

Uh, no? Most of the spirit ashes are braindead and only good for tanking hits. Mimic Tear and one other, a Black Knife summon, are the only worthwhile ones and even then they're not that fantastic. Your arguments do not have anything to do with adding difficulty options. No, summoning and spirit ashes are definitively not difficulty options. And this doesn't get difficult with online systems. Literally just scale enemies depending on each players difficulty, exactly the way many co-op RPGs do.

Gatekeeping this shit is pathetic.

[–] ampersandrew 1 points 5 months ago* (last edited 5 months ago)

I'm not gatekeeping anything. Spirit ashes to tank hits, apply status effects, and whatnot is almost as good as what a competent human is going to do. Summoning does make the game easier. Providing more explicit options for making the game easier outside of the numerous less-straightforward options will reduce the need to summon, which has implications on the availability of people to matchmake with. I didn't even take a stance on whether or not there should just be a more explicit difficulty selection, but it does come with trade-offs, and the ones that From made still allow you to tune the game to turn the odds in your favor.

[–] RightHandOfIkaros 0 points 5 months ago

and one other, a Black Knife summon, are the only worthwhile ones and even then they're not that fantastic

How dare you talk about Tiche like that. You take that back and apologize to her.